Project
Plaisirs
End-to-end support for the museum, from art direction and co-creation workshops to the design and development of interactive kiosks, a physical game platform concept and game kiosks.
Passionate about the possibilities of collaborative design, Julie had long dreamed of launching the Collective.
Her first intention was to build a caring, interdisciplinary environment that would be a place to gather, connect and experiment, while bringing to life a non-competitive, collective vision of creativity. In her view, creative strength emerges from an inclusive and transparent group, where each individual is encouraged to take part in co-creation. That way, innovation grows naturally.
End-to-end support for the museum, from art direction and co-creation workshops to the design and development of interactive kiosks, a physical game platform concept and game kiosks.
End-to-end UX/UI support: foundational user research, a cross-platform Design System and a redesign of the native app, for a platform used every day by physicians across Quebec.